11/30/2015

Launch Game Guide part 4

The content of this Game Guide is as follows:

Maps & Strategies

In this section we'll go over the maps available in the game and some basic strategies to get you started.

Maps

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House (Day/Night)

**
**

House

Set in the suburbs of the United States, this two-story house features:

  • 4 Attacker spawning locations

    • River Docks
    • Construction Site
    • APC Area
    • Side Street
  • 3-4 Defender objective locations

    • Plant Bomb

    • Kids Bedroom and Workshop

    • Living Room and Training Room

    • Training Room and Garage

    • Secure Area

    • Master Bedroom

    • Kid's Bedroom

    • Living room

    • Garage

    • Rescue Hostage

    • Master Bedroom

    • Workshop

    • Dining Room

    • Laundry Room

  • 4 Trap doors

**
**

Basement

HouseBasement

1st Floor

House1

**
**

2nd Floor

House2

**
**

Roof

House3

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Hereford (Day/Night)

**
**

Hereford

Home of the legendary British SAS, this training ground features:

  • 3 Attacker spawning locations

    • Training Course
    • Parking
    • Shooting Range
  • 4 Defender objective locations

    • Plant Bomb

    • Dummy Depot and Storage

    • Dining Room and Kid's Bedroom

    • TV Room and Kitchen

    • Briefing Room and Armory

    • Secure Area

    • Workshop

    • Master Bedroom

    • Dining room

    • Armory

    • Rescue Hostage

    • Storage

    • Master Bedroom

    • Kitchen

    • Armory

  • 4 Trap doors

**
**

Basement

HerefodBasement

Ground Floor

HerefordGround

**
**

1st Floor

Hereford1

**
**

2nd Floor

Hereford2

Roof

Hereford3

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Consulate (Day/Night)

Consulate

The Consulate is in the economic capital of the Ivory Coast, Abidjan. The consulate’s beautiful gardens give way to a veritable fortress, with one negative being the multiple entry points for attackers.

  • 4 Attacker spawning locations

    • Riot Barricade
    • Police Line
    • Service Station
    • North East Garden
  • 3-4 Defender objective locations

    • Plant Bomb

    • Consul Office and Meeting Room

    • Lobby and Press Room

    • Garage and Cafeteria

    • Secure Area

    • Administration Office

    • Archives

    • Visa Office

    • Garage

    • Rescue Hostage

    • Consul Office

    • Administration Office

    • Tellers

    • Archive

  • 9 Trap doors

Basement

ConsulateBasement

**
**

1st Floor

Consulate1

**
**

2nd Floor

Consulate2

Roof

Consulate3

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Kanal (Day/Night)

Kanal

This German port is home to two large buildings, and will test the Attacker team’s ability to adapt to multiple unknowns and still accomplish the mission.

  • 3 Attacker spawning locations

    • Floating Dock
    • Sail Boats
    • Construction Site
  • 3-4 Defender objective locations

    • Plant Bomb

    • Server Room and Control Room

    • Kitchen and Projector Room

    • Coast Guard Office and Holding Room

    • Secure Area

    • Server Room

    • Maps Office

    • Coast Guard Office

    • Boat Supplies

    • Rescue Hostage

    • Control Rooms

    • Maps Office

    • Coast Guard Office

    • Boat Supplies

  • 5 Trap doors

**
**

Ground Floor

KanalGround

**
**

1st Floor

Kanal1

**
**

2nd Floor

Kanal2

Roof

KanalRoof

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Oregon (Day/Night)

**
**

Oregon

With the American wilds as the backdrop, this unfinished compound is sure to have its fair share of surprises.

  • 3 Attacker spawning locations

    • Junkyard
    • Street
    • Construction Site
  • 4 Defender objective locations

    • Plant Bomb

    • Kid's Dorm and Dorm's Main Hall

    • Kitchen and Dining Hall

    • Laundry Room and Supply Room

    • Read Stage and Watch Tower

    • Secure Area

    • Dorm's Main Hall

    • Dining Hall

    • Meeting Hall

    • Laundry Room

    • Rescue Hostage

    • Dorm's Main Hall

    • Dining Hall

    • Meeting Hall

    • Laundry Room

  • 5 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Clubhouse (Day/Night)

**
**

Clubhouse

Hanover, Germany is home to this compound, housing what would appear to be enemies with nefarious intentions.

  • 4 Attacker spawning locations

    • Main Gate
    • Shipping dock
    • Warehouse
    • Construction Site
  • 4 Defender objective locations

    • Plant Bomb

    • Gym and Bedroom

    • CCTV Room and Cash Room

    • Bar and Stock Room

    • Church and Arsenal Room

    • Secure Area

    • Bedroom

    • Arsenal Room

    • Bar

    • Garage

    • Rescue Hostage

    • Bedroom

    • Cash Room

    • Strip Club

    • Church

  • 8 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Bank (Day/Night)

**
**

Bank

A larger map set in downtown Los Angeles, it is a fortified structure that will require coordination to breach, and just as much teamwork to defend.

  • 3 Attacker spawning locations

    • Boulevard
    • Sewer Access
    • APC Area
    • Back Alley
  • 4 Defender objective locations

    • Plant Bomb

    • Executive Lounge and CEO Office

    • Staff Room and Open Area

    • Teller’s Office and Open Area

    • Lockers and CCTV Room

    • Secure Area

    • CEO Office

    • Archives

    • Open Area

    • Lockers

    • Rescue Hostage

    • CEO Office

    • Teller’s Office

    • Staff Room

    • Vault

  • 9 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Chalet (Day/Night)

**
**

Chalet

This classic map has a beautiful back drop of Courchevel, France. Given the heavy snowfall, some of the standard breaching techniques will be unavailable to you.

  • 4 Attacker spawning locations

    • Front yard
    • Campfire
    • Cliffside
    • Lakeside
  • 4 Defender objective locations

    • Plant Bomb

    • Master Bedroom and Office

    • Bar and Gaming Room

    • Wine Cellar and Snowmobile Room

    • Kitchen and Trophy Room

    • Secure Area

    • Library

    • Dining Room

    • Bar

    • Snowmobile Garage

    • Rescue Hostage

    • Master Bedroom

    • Library

    • Kitchen

    • Wine Cellar

  • 10 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Kafe Dostoyevsky (Day/Night)

**
**

Kafe

Found in Moscow City, this is a quaint cafe on the Volga River.

  • 4 Attacker spawning locations

    • River Docks
    • Christmas Market
    • Park
    • East Main Street
  • 3-4 Defender objective locations

    • Plant Bomb

    • Bar and Cocktail Lounge

    • Fireplace Hall and Mining Room

    • Kitchen Prep and Bakery

    • Secure Area

    • Cigar Lounge

    • Train Museum

    • Reading Room

    • Kitchen Prep

    • Rescue Hostage

    • Bar Back store

    • Train Museum

    • Reading Room

    • Kitchen Grill

  • 6 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Plane (Day/Night)

**
**

Plane

This mockup of Air Force One is set on the tarmac at London Heathrow. This map will challenge your ability to adapt to the destructible environments unlike any other.

  • 3 Attacker spawning locations

    • Official Entrance
    • Reporter Entrance
    • Service Entrance
  • 3-4 Defender objective locations

    • Plant Bomb

    • Kids Bedroom and Workshop

    • Living Room and Training Room

    • Training Room and Garage

    • Secure Area

    • Meeting Room

    • Executive Bedroom

    • Staff Section

    • Luggage Hold

    • Rescue Hostage

    • Meeting Room

    • Executive Bedroom

    • Press Section A

    • Luggage Hold

  • 7 Trap doors

Sit down with your teammates to plan & discuss your next strategy. Try it out, see how it goes, and refine your strategy! You can find the top down maps here.

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Strategies

Here are some helpful strategies to get you started in your first games of Rainbow Six Siege:

Stick with teammates that have unique gadgets that work well with yours. Synergy.

Attackers

  • Use breaching charges and destruction judiciously. They can open new pathways into rooms and line of sights (walls and floors that you can shoot through but cannot traverse). Be creative in your uses. It is possible to breach through a trap door on the floor and conduct a surprise attack on the Defenders from above.
  • Use your drones to scout the objective location, enemy fortifications and positions, then place your drones to gain an area of surveillance. It is advisable to hide a drone in a position where the objective is visible.
  • You can disable the Defenders’ security camera feeds by shooting them out.

Defenders

  • Use destruction to your advantage. You can use shotgun blasts to create your own line of sight (walls and floors with metal studs allow you to shoot through but not traverse them), or use explosive gadgets to create unexpected openings in destructible surfaces.
  • You can position your defenses to leave intentional “weak” points, and lure Attackers into a well-laid trap.
  • Use the security camera feeds to gain intel on the enemy team’s position and their movements. You can use this information to adjust your team’s tactics on the fly.
  • Eliminating the Attacker’s drones will rob them of the chance to gain additional intel.

*We hope you found this Game Guide useful. If you have any more questions, we invite you to join the community and discuss Siege on our subreddit & forum. *

Thanks a lot, we hope you enjoy!

The Siege Development Team

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