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The content of this Game Guide is as follows:
Operators
Each round, players will be able to select an Operator from one of the available CTUs featured in Rainbow Six Siege. In each CTU, there are four unique Operators and one Recruit.
Operators have specialties. They are either Attackers or Defenders and are equipped with their Unique Gadget. Each Operator will come equipped with their specific loadout options. Players will be able to make adjustments to each of these to suit their tastes, but each Operator will have their own unique set of choices on primary and secondary weapons/gadgets.
Keep in mind that each Operator is a unique pick during a game. Thus once an Operator is chosen, others players won’t be able to choose him or her. So choose wisely!
CTU: SAS
Here are the SAS Operators you will be able to choose from in the Closed Beta:
ATTACKERS
Sledge
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Sledge is a destruction-focused, close-range Operator, with medium armor class.
Unique Gadget: Breaching Hammer
Sledge’s breaching hammer can be used to quickly go through destructible walls, floors and barricades. It’s also much quieter than using explosives but might leave you exposed to the enemies on the other side, so be ready to quickly take cover from enemy fire. However, his Breaching Hammer cannot breach a reinforced wall.
Recommended composition: Sledge does well when paired with IQ. She is able to detect electronic defenses that the enemy has set up. If the room is clear, Sledge can breach silently and sneak around to the other side and flank the enemy.
DEFENDERS
Mute
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Mute is focused on protecting a location by disrupting enemy gadgets. He has a medium armor class.
Unique Gadget: Signal Disrupter
Mute has a Signal Disrupter that prevents communications, such as remote detonations or the usage of drones in its range. He protects his team’s stronghold against breach charges and drones, rendering them useless as long as they are within the jamming device’s range. But Signal Disrupters have a limited range so use them wisely: place them in a barricaded doorframe to prevent a drone from entering a room or at the corner of a room to protect two walls instead of only one.
Recommended composition: Mute does well when paired with Bandit. Bandit can place his Shock Wire down to deny the enemy a positive line of sight to Mute’s Signal Disrupter.
Smoke
Smoke traps a selected area, strongly discouraging his opponents to navigate within it. He has a medium armor class.
Unique Gadget: Remote Gas Grenade
Smoke can set a remote detonated gas grenade that deals damage over time to anyone in the smoke. Smoke is the ideal pick if you like to plant traps. You can plant a nitro cell and a Remote Gas Grenade at the same time and detonate them separately in order to cover two entry points. But be careful with the toxic gas, Smoke is immune to it but his teammates are not.
Recommended composition: Pulse. Pulse can tell Smoke where the enemies are and Smoke can set a trap.