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This Guide is solely focused on the game’s Closed Beta content, which is a limited selection from the full game’s scope and is still a work-in-progress. We encourage you to share your feedback with us on the subreddit and forum. Thank you for joining us for this stage of development.
The content of this Game Guide is as follows:
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What is Rainbow Six Siege?
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- CTU: SAS
- CTU: FBI SWAT
- CTU: GIGN
- CTU: SPETSNAZ
- CTU: GSG9
- Recruits
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- House
- Hereford Base
- Consulate
- Strategies
Rainbow Six Siege is a team-based tactical shooter set in an indoor environment. It is a 5v5 asymmetrical confrontation, between Attackers and Defenders, that encompasses a battle between fortification and breaching.
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A firm understanding of the basics of Rainbow Six Siege will help you get the most out of your gameplay. In the following sections, we'll help you get started on the path to becoming a better player and an asset to your team.
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The Siege
With the Siege as a gameplay concept in mind, both sides are given time and tools to prepare for the upcoming assault, leading to a tug-of-war between fortification and destruction.
Attackers observe, then assault a fortified position from one of several points of entry, with the goal of completing their objective.
Defenders fortify their objective location, then attempt to prevent the Attackers from completing their mission.
Match Flow
The two teams will get to alternate between attacking and defending for 6 rounds. The team with the most points wins.
In the case of a tie (3:3), the teams will go into overtime: best out of 3 rounds. At the start of the overtime rounds, the attack and defend roles are randomized.
Attackers
During the Planning Phase, Attackers will choose their Attacking Operators, select their loadouts and then vote on their Insertion Point.
In the Preparation Phase, Attackers will be scouting ahead with remote drones to assess the situation and recon valuable intel on the enemy's position, the objective locations, and the established fortifications.
During the Action Phase, Attackers will attempt to complete their objective, before the time limit expires, or eliminate the enemy team.
Defenders
During the Planning Phase, Defenders will choose their Defending Operators, select their loadouts and then vote on an Objective Location.
In the Preparation Phase, Defenders get time to prepare for the upcoming assault: they can fortify the objective location and its perimeter, molding their environment to their advantage.
During the Action Phase, Defenders will fight to prevent objective completion or eliminate the incoming threat.
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TDM— Secure Area (PvP)
You and your team of attackers must locate the room housing the biochemical agent and hold your position inside for at least 10 consecutive seconds. On the other side, the team of defenders is working to prevent you from locking down the biohazard room by maintaining a presence within the same room. The timer can be interrupted by any defenders entering the room, so the attackers must work to either eliminate them, or force them out of the room.
TDM— Bomb (PvP)
Two bombs have been placed within the objective location. As Attackers, you and your team must attempt to defuse one of the bombs by activating the defuser. Once activated, the defuser will take 45 seconds to disarm the bomb. The Attackers win the round if they can disarm one of the two bombs, or the enemy team is eliminated. The Defenders must prevent the Attackers from activating the defuser, or disable the defuser that already has been activated. The Defenders can also eliminate the enemy team to win.
TERRORIST HUNT CLASSIC (PvE)
In the Closed Beta, this is the only Mode in which you will play against AI. Your mission is to eliminate all enemies, the White Masks, to complete your mission. Three difficulty levels are available for you to choose: Normal, Hard and Realistic. In Normal difficulty, no need to worry about time, but in Hard and Realistic, not only will you have more enemies up against you, but you will also be in a race against the clock.
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Keyboard/Mouse Controls:
XBox One Controls:
PlayStation 4 Controls:
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Raise Your Clearance Level. Gain XP by playing the game. The more XP that you gain, the higher clearance level you will reach. In the final game, Clearance level grants you access to more content in the game.
Accumulate Renown. As you play the game, you will also gain Renown. You can use renown to unlock Operators, as well as acquire attachments for your different weapons.
Clearance Level and Renown Reset. When the Closed Beta ends, your progression will be wiped from your account, as this is not the final version of the game.
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One life. No Respawns. Make sure that you make your life count. Make sure that your risks are calculated. This is applicable to all modes of Rainbow Six (PvP and PvE).
Use your observation tools,** and destroy your opponent’s!**
- As Attackers, you can bring up the drone’s camera feed (provided that they have not been destroyed).
- As Defenders, you can bring up the security camera feed to keep an eye on enemy movements.
- When using an observation tool, you can Scan for Enemies. When detected, the enemy position is revealed to your entire team.
- While in Support Mode (once you’ve been killed), both Attackers and Defenders can see through their teammates’ point of view and available observation tools’ feeds.
Always communicate. Communication saves lives and alerts teammates to the presence and location of enemy combatants, as well as the position of the objective location.
- At the bottom of your screen, there is a compass as well as map name locations which you can use for more precise communications with your team.
- You can use the Ping, while controlling an Operator, to point out a location to your team.
- You can use the Enemy Scan, while in observation tools, to let your teammates know about an enemy position.
Minimize your target profile. You can lean around objects and corners. Additionally, you can crouch to duck under half-covers throughout the engagement zone. You can also prone.
Rappel everywhere. No matter if you’re attacking or defending, be aware that Attackers can use rappelling to their advantage.