10/12/2015

OPERATOR SPOTLIGHT #14: BLITZ (GERMAN UNIT)

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PROFILE | GAMEPLAY | UNIQUE GADGET | ARMOR, SPEED & LOADOUT | CONCEPT ART

“STICK BEHIND ME AND YOUR UGLY MUG JUST MIGHT LIVE TO SEE ANOTHER DAY!”

  • BLITZ

Please keep in mind that operators are a work in progress, and information is still subject to change by launch.


PROFILE


Known for his tendency to use humor to diffuse stressful situations, Elias Kötz carries a similarly unorthodox device into operations: a riot shield equipped with bright flash charges capable of stunning hostiles while offering substantial protection.

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GAMEPLAY


Blitz is a very effective pointman: with his flash shield, he can blind any target looking at him and in range of his uni-directional flash, leaving them highly vulnerable to any teammate standing behind him. Blitz has a limited number of flash charges so make sure to use them wisely. Also, as with the standard ballistic shield, keep a distance from your enemies as melee attacks will make you lose your shield stance, leaving you open to enemy fire. If an enemy tries to throw a stun grenade at you, take out your shield and cover yourself: the tinted window on the shield will counter the effect. Support your assault with grenades in your loadout, or give yourself some cover with smoke grenades after you blind the targets.

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UNIQUE GADGET


Kötz has been a fan of flashbang entry methods since joining the Schnelle Krafte, preferring to disorient to limit collateral damage unlike other explosive entry methods. The G52-Tactical Shield allows Kötz to quickly advance after firing a row and remain protected from frontal attacks as he moves to aid teammates or hostages.

Inspired by ballistic shields fashioned with strobe lights, the G52-Tactical Shield takes this technology one step further. By replacing a high intensity light source with three rows of eight flashbang grenades, the G52 allows for a bold and calculated entrance where the aim is to incapacitate rather than maim potential targets.

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ARMOR, SPEED AND LOADOUT


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CONCEPT ART


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