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October 31, 2018

8 Min Read

Assassin’s Creed® Odyssey – 1.0.6 Patch Notes

We will be deploying Patch 1.0.6 on Xbox One, PS4 and PC tomorrow, November 1st.

Patch Sizes

Xbox One: 4.1 GB

PS4: 4.1 GB

PC: 3.6 GB

Check out the most notable changes with Patch 1.0.6 below.

Warning: Please note that this article contains major story spoilers.

SUMMARY

  • Added the first story of The Lost Tales of Greece to the game.
  • Added a feature to the game to auto-craft normal arrows when enough resources are available.
  • Added Controller customization options to the game. 
  • You can now access the Detailed Character's Statistics from the inventory.
  • Improved Mercenary menu to properly show the unlocked ranks and associated rewards.
  • The economic advantages earned with Mercenary Tiers was increased.
  • The costs to upgrade Gear items has been decreased.
  • Addressed an issue that prevented the Evie and Bayek Lieutenants to be available in the game.
  • Addressed several issues with Orichalcum Ore either being misplaced or not lootable.

NEW CONTENT

  • The first story of The Lost Tales of Greece was added to the game.
    • Explore the Elis region to discover "The Show Must Go On" questline
    • Recommended Level: 34
    • Accessible to players who reached Episode 5

[2018-10-31] Storypack

FEATURES & IMPROVEMENTS

  • Regular Arrows Auto-Crafting
    • You can now select the Arrow Auto-Crafting option for Normal arrows in your arrow quiver slot in the inventory.
    • When activated, arrows will be crafted automatically when the player fires them all, if the player has sufficient resources available.
    • This option can be toggled on/off at any time.

[2018-10-31] Arrow autocrafting

  • Detailed Character's Statistics
    • You can now access the Detailed Statistics page from the inventory menu (L3).
    • The Detailed Statistics page shows advanced statistics (Main Attributes, Damage, Modifiers, Active legendary perks...) to help you optimize your character.

[2018-10-31] Stats

  • Improvement of the Mercenary Menu
    • Unlocked ranks and associated Tier rewards are now properly showcased in the Mercenary menu.

[2018-10-31] Epic Mercenary

  • Miscellaneous
    • Added controller customization options to the game. More details on Accessibility in Assassin's Creed Odyssey HERE
    • Changed successful Naval Boarding actions to immediately loot the reward resources rather than creating floating loot that must be picked up.
    • The Quest and Region levels will now be consistent in the Pephka region.
    • Added a horse sound when equipping horse skins.
    • Added support for upcoming Epic Encounters.

BALANCING

  • The economic advantages earned with the Mercenary Tiers rewards has been increased from 20% to 50%.
  • The costs to upgrade gear has been decreased.

Gameplay

  • Addressed an issue that prevented the Evie and Bayek Lieutenants from being available in the game.
  • Addressed several issues with Orichalcum Ore either being misplaced or unlootable.
  • Addressed an issue with the Kalydonian Boar that could cause arrows not to deal them any damage.
  • Addressed an issue preventing players from using arrows or javelins after fully upgrading Arrow Volleys and Javelin Throws.
  • Addressed an issue that could prevent the torch from being thrown when releasing the key too early.
  • Addressed an issue that caused the player to get fall damage when jumping with Pegasos from a certain height.
  • Addressed several camera issues.
  • Addressed an issue that caused recruited mercenaries to remain in the Mercenary menu.
  • Addressed an issue causing players to take damage from Skoura's Shoulder Slam when too far away.
  • Addressed an instance preventing players from parrying.
  • Addressed an issue when slowly aiming with aim assist.

Quest

  • Addressed an issue preventing players from seeing their Odyssey quest in the Quest Log after talking to Herodotos in the Serpent's Lair quest.
  • Quest rewards for Legendary Rank will no longer be Common Rank items, as intended.
  • Addressed an issue during the Prince of Persia quest that could prevent players from completing it.
  • Addressed an issue with the So it Begins quest that prevented players to progress past it when they didn't collect the introduction gear.
  • Addressed an issue during the A Pirate Life quest preventing Tekton from being dismissed.
  • (SPOILER) Addressed an issue during The Conquerer, preventing players from making a choice for Nikolaos.
  • Addressed an issue preventing players from confirming Zoisme's death.
  • Addressed an issue preventing players from looting Sopisatros for the quest item in the To Kill or not to Kill quest.
  • Addressed an issue during The Conqueror, where Stentor reappears kneeling after having him defeated under certain circumstances.
  • During the All Bonds Will Break quest, the helper will now be up-to-date if the conditions have already been met.
  • Addressed an issue causing the The Missing Map quest to auto-complete after finishing One Man Army.
  • Addressed an issue where players who recruited Odessa could not finish the A Family Ordeal quest.
  • (SPOILER) Addressed an issue during The Contender, causing courageous NPCs to join the conflict in Pankration.
  • Addressed an issue during The Conqueror quest, rewarding players with the Sage Letter to Kallias after killing Stentor.

Performance & Stability

  • Addressed an issue that caused Athens's architecture to load slowly.
  • Addressed various weather and water textures and display issues.
  • The game will no longer freeze when equipping the Chest Plate or Greaves of the Underworld and entering different menu tabs.
  • (PC) Addressed an issue that prevented the benchmark tool to collect data when Windows 7 is being used.

Graphics & Animation

  • Addressed various clipping issues with weapons and clothing.
  • Addressed various world object graphic and animation anomalies.
  • Addressed various issues with world lighting.

Characters & AI

  • Addressed various player and NPC animations.
  • Addressed multiple instances where NPCs were apathetic, instead of participating in the fight.
  • Addressed an issue after luring an Alpha animal outside of the cave and taming it, causing the location to remain incomplete.
  • If Alpha animals are knocked out before being killed, they will now drop loot as intended.
  • Mercenary Ashen Wake, will now shoot fire arrows with Hades Bow.

User Interface, Menus & Subtitles

  • Addressed various text display issues.
  • Addressed various subtitle sync and displays.
  • Addressed various cinematic and transition issues.
  • Addressed multiple engraving text and icon issues.
  • Addressed a variety of UI/HUD display issues.
  • Addressed an issue that could prevent the voice-over from playing during one of the Leonidas cinematics.
  • Addressed an issue where the "Get out of conflict to interact" message remains on the screen.
  • A red filter will no longer be visible on the Pause menu when taking damage.
  • The Purchased Maps filter will now appear on the World Map.
  • (PC) Addressed various issues with the Benchmark tool.

Rewards, Achievements & Trophies

  • The Pirate! Ubisoft Club Challenge is now working as intended.
  • The Ubisoft Club Challenge Window Shopping will now unlock after the requirements are met.

Naval

  • Naval battle quests will now restart when loading.
  • Addressed an issue preventing players from leaving the ship if it sinks.
  • Arrows and javelins will no longer be grayed out randomly.

Photo Mode

  • Addressed an issue that caused the fire effects to appear in low quality during photo mode.
  • Addressed an issue that caused the tile and presets controls from photo mode to be visible while taking the picture.

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  • Replaced asset to showcase the correct feature. Previous asset showed a feature that will be introduced to the game in the future.

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