Ubisoft Philippines celebrated the launch of Skull and Bones together with a very special guest – our Zone Managing Director Jean-François Vallee.
Skull and Bones is the studio’s 11th AAA game and the newest addition to flagship projects the Philippine team has co-developed, including Assassin’s Creed Mirage, Assassin’s Creed Valhalla, Far Cry 6, For Honor and The Crew 2.
Reaching this important milestone deserved a pirate’s banquet with a uniquely Filipino touch, featuring lechon (native roast pig), party sticks on pineapple, epic pirate games, and party karaoke. Check out some snapshots of the celebration below!
Jean-François (JF) Vallee begins the Skull and Bones celebration with some inspiring words for the team.
It was a pirate’s feast with the most amazing crew – some of them in full-on buccaneer attire!
Our Project Leads share heartwarming messages, recounting the co-development journey and the many lessons they learned along the way.
Yarr! Team members find interesting pirate loot around the studio.
JF with our Studio Manager and Founder, Chip Go.
The Philippine team together with JF and Chip.
Skull & Bones follows the many flagship titles our studio has co-developed in the past years, including Assassin’s Creed (AC) Mirage, Far Cry 6, and AC Valhalla.
More exciting projects are in store, and we are always on the lookout for more people to join the team.
Come make great games with us. Check out our career opportunities at philippines.ubisoft.com.