13 May 2019

Tom Clancy’s Ghost Recon Breakpoint Announcement Highlights

Tom Clancy’s Ghost Recon Breakpoint is coming to you this October. If you weren’t able to catch the announcement stream live, check out the VOD below.

Don’t have time to watch? No problem. We’ve got all the brand-new intel about Tom Clancy’s Ghost Recon Breakpoint right here.

WELCOME TO TOM CLANCY’S GHOST RECON BREAKPOINT

Tom Clancy’s Ghost Recon Breakpoint will bring you to a new and mysterious open world: the Auroa archipelago, home of the tech giant Skell Technology.

You will have access to an entirely new set of gameplay mechanics, which create a fresh and intense military survival experience, including fatigue and slopes, injuries, bivouacs, terrain impacts, prone camo, body carry, and much more.

Tom Clancy’s Ghost Recon Breakpoint will offer you the opportunity to create and customize your Ghost and keep their gear, skills, and weapons for your entire experience, throughout both PvE and PvP, which will be included at launch.

Let’s dive into more topics covered on the stream.

SURVIVAL BEHIND ENEMY LINES

How you approach your missions is always up to you. Whether you go in guns blazing or choose the silent path, you’ll have tools at your disposal to do it like a real Spec Ops.

[GRB] [GRW] [News] [May-10th] Breakpoint Highlights Asset 1

STEALTH

We will have new features to enhance your stealth gameplay like the ability to carry bodies (both enemy and fellow Ghost), blend into multiple types of terrain using Prone Camo, and slip through certain fences unnoticed using the Breaching Kit.

NEW ENEMIES

In Tom Clancy’s Ghost Recon Breakpoint you will be pitted against multiple enemies. Working with the Wolves are Sentinel, a Private Military Contractor (PMC) that have been hired to take care of security throughout the island.

During the stream we showed three Sentinel archetypes: the Rocket Gunner, the Breacher, and the Heavy.

We’ll be announcing more archetypes over the summer!

ENEMY AI

On top of the new enemy archetypes, enemy AI has evolved to provide a better stealth experience to all players.

On top of the new enemy archetypes, enemy AI has evolved to provide a better stealth experience to all players. Now, if the enemy becomes suspicious, depending on the risk of the situation, they will choose to either stalk the player’s last-known position, or send out a radio call to either alert the camp or send over reinforcements.

CQC FINISHERS

Tom Clancy’s Ghost Recon Breakpoint will have a whole new set of brutal CQC finishers to execute your enemies with ruthless efficiency.

CLASSES

A big part of the customized experience in Tom Clancy’s Ghost Recon Breakpoint is the classes available across PvE and PvP modes.

There will be four available at launch, two of which were revealed on the stream: the Panther and the Sharpshooter.

[GRB] [News] [May-10th] Classes

BIVOUAC

Bivouacs are a safe place to rest and prepare for battle. You’ll find them in various spots spread across Auroa. You can heal yourself, change your class, and do a lot more!

CHOOSE YOUR INTENSITY

Tom Clancy’s Ghost Recon Breakpoint is for players of skill levels. Just like in Tom Clancy’s Ghost Recon Wildlands, we will have several difficulty settings from easy to hardcore.

__For more details on these new features and mechanics, check out our Survival Behind Enemy Lines in Tom Clancy’s Ghost Recon Breakpoint article. __

STORY AND SETTING

You’ve seen the hints in Tom Clancy’s Ghost Recon Wildlands alluding to Jace Skell and his tech company, and now you’ve gotten a peek at what’s happening on Auroa.

Find out more about Jace Skell, Cole Walker, and the archipelago of Auroa in our Story and Setting article.

[GRB] [News] [May-10th] Walker

SHARED PROGRESSION & GHOST WAR

In Tom Clancy’s Ghost Recon Breakpoint, you will have shared progression between PvE and PvP modes.

For more information on shared progression, head here.

POST-LAUNCH

Our players will have a ton of content at launch and after. We aim to start strong and continue with regular updates to keep our community engaged.

We’re also excited to announce that there will be a raid coming to Tom Clancy’s Ghost Recon Breakpoint during Episode 1.

To find out more about our post-launch plans and raid, check out our Post-Launch article.

WHAT’S NEXT

E3 2019

Our next major communication will happen at E3 during the Ubisoft Conference on Monday, June 10.

We’ll see you there, Ghosts! Don’t miss the show!

Ghost Recon Rewards Program

Get rewards in Tom Clancy’s Ghost Recon Breakpoint by playing Tom Clancy’s Ghost Recon Wildlands.

[GRB] [GRW] [News] [May-9th] Over the Summer - Body image

For more information about how to get these rewards, head to www.ghostrecon.com/rewardsprogram.

For the latest news on Tom Clancy’s Ghost Recon Breakpoint, make sure to follow us on Twitter @GhostRecon and join the discussion on the official Ubisoft Ghost Recon Forums.

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