22 October, 2020

7 Min Read

Patch Notes 2.23.0

PATCH NOTES 2.23.0

We want to take a moment to thank all of the players who made contributions to the For Honor Bug Reporter! Because of you, the team has scheduled or implemented fixes for 158 player-submitted issues since Year 4, Season 2.

Our Production and QA/QC teams appreciate your efforts in helping us continue to improve For Honor!

PAINT PATTERNS

  • We have removed all forced paint patterns! All paint pattern slots in the hero customization menu can now be set to empty

REVENGE USER INTERFACE

  • We have added the revenge gauge around players’ emblems, in the widget

Developer's comment: Knowing whether an enemy is close to having Revenge ready is important information to manage group fights efficiently, which was previously missing from players' widgets

 

RANKED

  • We have increased the Ranked Rewards drop rates across the board
  • This affects all the cosmetic rewards that you can loot after playing ranked matches
  • Colors, Paint Patterns, Engravings and Symbols can now drop even if you lose a ranked match. Ornament drop chances have been increased, but they are still exclusive for winning matches.
  • We have also updated the unlock condition for rewards and removed the reference to the seasons in which they were introduced, as some players thought these weren't available anymore

XP BOOST COST UPDATE

  • We have reduced the cost in salvage to activate the XP Boost:
    • 1st XP Boost of the day: 250 Salvage (from 500)
    • 2nd XP Boost of the day: 750 Salvage (from 1000)
    • 3rd XP Boost of the day: 1250 Salvage (from 3000)
    • 4th XP Boost of the day: 2750 Salvage (from 8000)
    • 5th XP Boost of the day: 5000 Salvage (from 15000)
    • 6th + XP Boost of the day: 9500 Salvage (from 15000)

IMPROVEMENTS

GENERAL

  • We adjusted the amount of time it takes for Players to gain control of their character's movement at the end of the opening cinematic across all Dominion maps

MAPS

Gauntlet

  • The drop-bridge directly connecting Capture Zones A and C is now a non-lethal drop. A platform was added underneath
  • The pit at Capture Zone C has been closed off and now allows navigation around it. The visual aesthetic of the room was altered to reflect this change

PODIUM

  • The camera angle on the podiums has been updated to present a much more dynamic angle. Several podium locations across different maps have been relocated for better aesthetic framing

USER INTERFACE

  • We have updated the rules for displaying joining/leaving game notifications to ensure you only get relevant messages:

    • You will only get notifications about other players joining or leaving when the match is already in progress
    • When leaving a match, you’ll only get a confirmation message that you left the session
  • We have merged the direction icons in the move set to make left or right directions moves more readable

  • We have added an option in Custom Match that allows you to deactivate the event content in your Custom Games

BUG FIXES

FIGHTERS

Kensei

  • [Bug Fix] Fixed an issue that caused the Kensei's dodge shadow to not have the proper visual. It's no longer the Hitokiri (FH-408)

Jiang Jun

  • [Bug Fix] Fixed an exploit with Jiang Jun's Heavy Finisher

FEATS

Zhanhu

  • [Bug Fix] Fixed issue that allowed the Zhanhu to perform Scorching Deluge in interior spaces (FH-258)

BREACH

  • [Bug Fix] Fixed issue that caused Pikeman to not respawn properly in some situations

ONLINE

  • [Bug Fix] Fixed an issue that could lead players to enter matchmaking with a group bigger than the game mode limit

AUDIO

  • [Bug Fix] Fixed an issue that caused the Harbor intro cinematic to be missing audio (FH-220)

USER INTERFACE

  • [Bug Fix] Fixed an issue that caused the Navigation of the War Map to deploy war assets with a controller impossible (FH-480)
  • [Bug Fix] Fixed an issue that caused the Shaolin's ”I'm Fine!” emote unlock condition to be false (FH-519)
  • [Bug Fix] Fixed an issue that caused the Warmonger's ornament thumbnail to be missing or be corrupted on reward screen after completing Apprentice Trials and Warriors Trials (FH-349)
  • [Bug Fix] Fixed an issue that caused Officers in Breach to have the wrong color customization for the group leader (FH-483)

CUSTOMIZATION

  • [Bug Fix] Fixed an issue that caused the Raider’s weapon to be offset while performing "Headhunting" Execution in barracks and in-game (FH-500)
  • [Bug Fix] Fixed an issue that caused the Centurion’s “Thessalia Helm” to have the same color material as “Epirus Helm” (FH-493)
  • [Bug Fix] Fixed an issue that caused the Raider's “Vithar Helm” beard to change color according to the selected skin color customization (FH-496)
  • [Bug Fix] Fixed an issue that caused the Warmonger’s “Omodamos Chest” cape paint pattern to not be applied to the whole area (FH-404)
  • [Bug Fix] Fixed an issue that caused the Female Tiandi's “Guan Suo Chest” metal parts to have odd physics (FH-406)
  • [Bug Fix] Fixed an issue that caused the Peacekeeper to stabs with the broad side of the “Nebula of Horkos” dagger (FH-379)
  • [Bug Fix] Fixed an issue that caused the Warden’s “Apogee of Horkos” weapon to points in the wrong direction(FH-254)
  • [Bug Fix] Fixed an issue that caused the Warmonger’s “Asbestos” and “Sabktes” capes to have offset paint patterns (FH-397)
  • [Bug Fix] Fixed an issue that caused the Gladiator's “Boastful Victoria” buckler to have offset paint patterns (FH-354)
  • [Bug Fix] Fixed an issue that caused the Shugoki’s "Aramaki", "Fujisawa", "Saotome" and "Blistering Oak" to not correctly apply paint patterns to the whole skirt area (FH-308)
  • [Bug Fix] Fixed an issue that caused the Nuxia's "Sanmiao" Chest to not correctly apply paint patterns (FH-244)
  • [Bug Fix] Fixed an issue that caused the Nobushi's “Yoru No Miko” helmet to have a visible seam on the back (FH-224)
  • [Bug Fix] Fixed an issue that caused the Black Prior’s “Demonic Primordial” chest to not display Paint Pattern on the back (FH-259)
  • [Bug Fix] Fixed an issue that caused the Hitokiri's "Spectral Slayer" customizations done on the right arm of Male to be duplicated on the left arm (FH-449)
  • [Bug Fix] Fixed an issue that caused the Warden's “Gabrielle's Zenith” to not be consistent with other variations of the same armor (FH-265)

ORDER

  • [Bug Fix] Fixed an issue that caused the Storied Orders to not be completed in some game modes (FH-518)

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