Greetings warriors! From March 20 to March 27th, the Testing Grounds will once again open! As with our previous Testing Grounds, we're updating feats and this time it's Berserker's turn.
These changes lean strongly into the Berserker fantasy. They allow Berserkers to stay in group fights longer, benefiting from being attacked and continuing their offense.
Your participation in the Testing Grounds and feedback will help us understand whether these changes are making the difference we're looking for.
*Note: Storming Trap, Executioner's Respite, Fury and Berzerker still exist as feats on other characters. These replacements are specific to Berserker.
Berserker's Feat Changes
- Storming Trap has been replaced by Swift Axe Throw
- Swift Axe Throw: Throw an axe at a target dealing 15 damage. Getting hit reduces its cooldown by 5 seconds. Cooldown: 60 seconds.
- Executioner's Respite has been replaced by Blooming Rage
- Blooming Rage: Getting hit increases your attack damage & movement speed by 20% for 5 seconds. Doesn't refresh on hit.
- Fury has been replaced by Unwavering Fury
- Unwavering Fury: Gain infinite stamina & enhanced light attacks for 30 seconds. Cooldown: 60 seconds.
- Berzerker has been replaced by Valhalla's Blessing
- Valhalla's Blessing: Gain super armor and cannot be killed for 20 seconds. Cooldown: 120 seconds.
Berserker's New Feat Lineup
Default | Alt 1 | Alt 2 | |
---|---|---|---|
Tier 1 | Swift Axe Throw | Bounty Hunter | Rush |
Tier 2 | Blooming Rage | Bear Trap | Doom Banner |
Tier 3 | Unwavering Fury | Sharpen Blade | Punch Through |
Tier 4 | Valhalla's Blessing | Fear Itself | Fire Flask |
We invite you all to participate in the Testing Grounds and try out these new feats for yourselves!