For additional information and further details on the changes listed below, please see our Y6S3.2 Designer's Notes.
Y6S3.2 PATCH SIZE
Below you will find the download sizes for each platform.
- Ubisoft Connect: 1.40 GB
- Steam: 1.2 GB
TWEAKS AND IMPROVEMENTS
PLAYER COMFORT
Scoreboard – Visual Improvements
- Reduced overall size and improved readability.
Performance Metrics
- PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics.
- This feature can be turned On in the Options menu, and players can choose between Minimal and Advanced Metrics.
BUG FIXES
GAMEPLAY
FIXED – When one player downs a teammate and another player eliminates the teammate, the player who downed them will be removed from the match.
FIXED – Muffled sound is heard on some automatic weapons.
LEVEL DESIGN
FIXED – The player can get stuck between the barrels and garbage bags at EXT Teacups on Theme Park map.
FIXED – Multiple issues with planting or picking up the defuser in specific areas on various maps.
FIXED – Rappel exploit allows players to reach location that should be inaccessible on new Coastline map.
FIXED – Various LOD issues on Yacht and Tower maps.
OPERATORS
FIXED – Game crashes when Mira's Black Mirror is ejected while an active Cluster Charge is attached to it.
FIXED – Pulse's Cardiac Sensor appears to be stuck on the "Connecting..." screen when a player views Pulse in Support Mode.
FIXED – Animation is missing when player tries to exit rappel with Osa's Talon-8 Shield equipped.
FIXED – Player is able to exit rappel with Osa's Talon-8 Shield equipped.
USER EXPERIENCE
FIXED – Various UI issues.
FIXED – Shield skins are not previewed in 3D in the Weapon Skins category of the Shop.
FIXED – Thumbnails for shield skins are missing from the Battle Pass purchase side-panel.
FIXED – C4 turns white on the new Nitro Cell model.
FIXED – Various localization issues.
FIXED – Round timer shows incorrect time remaining on Stadia. (Hotfix delivered to PC and Luna last week.)