THE WORLD IS DIVERSE AND DYNAMIC
The Golden Isle is an immense open world, with distinct regions patterned after specific Greek gods. Climb to the top of one of the island’s colossal statues, and you can see far into the distance, as hills and snowy mountains give way to grassy meadows stretching out toward the sea. There’s also a massive volcano that sits at the center of the map, and is visible from just about anywhere. This is the lair of Typhon, the most dangerous of all Titans, who has cursed and imprisoned the gods themselves, and spread his curse across the Golden Isle.
We explored one region during our time with the game: the Forgelands, a rocky landscape of cliffs and canyons lorded over by the blacksmith god Hephaistos. Something bad has clearly happened here; not only is the place infested with monsters, but the massive forge complex that dominates the center of the region is choked with Typhon’s crystalline red corruption. Hephaistos’ automaton workers – when not outright hostile – are frozen everywhere, often in poses of distress and fear.
Despite the seemingly grim atmosphere, the Forgelands are a playground of vertical exploration. Almost everything is climbable, including sheer cliffs and massive structures that can be a challenge to summit given Fenyx’s finite stamina.
Immortals Fenyx Rising launches on December 3 for Stadia, Xbox Series X|S, Xbox One family of devices, PlayStation®5, PlayStation®4, PC, Luna and Nintendo Switch™ system.