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22 May 2019

13 Min Read

Assassin’s Creed® Odyssey – 1.3.0 Patch Notes

We will be deploying Patch 1.3.0 on Xbox One, PlayStation®4 system, and PC tomorrow: May 23.

Patch Sizes & Deployment timings:

Xbox One: 6.2GB @ 6am UTC | 2am EDT | 8am CEST

PS4: 9.8GB @ 6am UTC | 2am EDT | 8am CEST

PC: 6.2GB @ 1pm UTC | 9am EDT | 3PM CEST

Please note that these timings are estimates and subject to change.

Check out the most notable changes with 1.3.0 below.

CONTENT

Episode 2 – Torments of Hades – The Fate of Atlantis

  • Added in-game support for Torments of Hades

Lost Tales of Greece

  • Added in-game support for upcoming Lost Tales of Greece

FEATURES AND IMPROVEMENTS

Balancing

  • Upped Ikaros's attack damage
  • Mercenaries will now carry different amounts of iron and gems to be looted. It's not equal work, equal pay in ancient Greece, Misthios!
  • Addressed an issue causing enemy fire attack damage to be too high
  • Enemy archers no longer have the ability to apply players Critical Chance and Critical Damage stats engravings to themselves. No getting owned by archers any more
  • Reduced the weekly contract objectives to make them simpler and faster to complete
  • Aligned sell price of "The Fate of Atlantis" weapons with main game weapons

Miscellaneous

  • Ainigmata Ostraka now indicate if they're from Greece or other realms
  • Added a visual hint for items currently assigned to another loadout
  • Unique Legendary Lieutenants will now scale up with players

BUG FIXES

DLC – The Fate of Atlantis

  • Addressed an issue in The Keeper and Kyros that prevented players from completing the quest
  • Addressed an issue keeping Kyros from walking to the next quest objective
  • When playing the "The Fate of Atlantis" DLC, Wardens will no longer be classed as archers during gameplay or challenges
  • ISU NPC stats will be appropriate according to elite status
  • Addressed an issue in The Beacons Are Lit causing the device to fall through the map when thrown at the door
  • Kolossus will no longer receive damage from torches
  • Addressed an issue with regards to "The Conqueror" achievement that prevented some players from unlocking it
  • The "No Good Deed" quest will now appear after completing "The Beacons Are Lit"

DLC – Legacy of the First Blade

  • Gaspar the Gatekeeper, true to his name, will now attack when approached in the Terror Gorge Poi
  • Addressed an issue in Protector Of Persia that prevented players from completing the quest

Lost Tales of Greece

  • Leda has been found safe and secure in the cave during "Daddy's Home"
  • The Hero Sword reward will now be given to players after completing Daddy's Home
  • Addressed an issue in Daughters of Lalaia that prevented players from progressing this Lost Tale of Greece
  • Addressed an issue that caused Heir Of Memories to wrongly appear in Argolis at the start of the quest

New Game+

  • Addressed an issue in New Game+ that caused all map progress to be carried over unintentionally
  • Players will now be able to acquire the artefact after killing Medusa with NG+
  • After killing the Cyclops in Stairway to Olympus with an NG+, the cutscene will now play as intended
  • Addressed an issue in NG+, preventing players from completing "Test of Judgement"
  • Addressed an issue during Battle Of 300 in NG+, causing Leonidas to have more than four adrenaline bars if the spear was previously upgraded
  • Addressed an issue where the Mercenary tier 5 benefit wasn't kept in New Game+
  • Addressed an issue in NG+, preventing players from completing Monger Down
  • Hard Mode encounters in the Arena with NG+ will now drop the Arena Fighter's Set items
  • After completing Ancient Revelations in NG+, players will no longer obtain a duplicate reward

Main Game

Gameplay

  • Addressed several issues preventing players from completing Ainigmata Ostraka
  • Addressed an issue causing players to spawn under the map when traveling to Lokris Overwatch viewpoint
  • Bandits and Followers of Ares have finally agreed on a contract to try and take over the Obsidian Islands
  • Daughters of Artemis contracts will spawn in regions where targets are available
  • Sleeping NPCs killed next to their friends will no longer raise bounties
  • Small boat sails will remain intact after reaching level 90
  • Addressed an issue preventing players from meditating or summoning the Adrestia
  • Not under the boat, Machaon will be ferried to the underworld properly after players confirm his kill
  • Addressed an issue preventing players from confirming kill on the Swordfish & Brison
  • Addressed an issue causing the Phalanx Spear to deal less damage than stated on the weapon card
  • Addressed an issue preventing the Conquest battle heroes from spawning as expected

World

  • Addressed an issue causing mercenaries to be seen in Modern Day
  • The Tomb of Agamemnon is now off limit for wolves in Modern Day

Quest

  • Addressed an issue in The Favor that prevented players from completing the quest
  • Addressed an issue preventing players from interacting with the captain in "Test of Character"
  • Addressed an issue preventing players from fighting the immortals after dying
  • Addressed an issue in The Grand Minotour that prevented players from completing the quest
  • Addressed an issue in By The Fates where the handmaiden could be stuck in a follow objective
  • Addressed an issue in A God Among Men that prevented players from completing the quest
  • After interacting with the door during "Meet Myrrine...," the cinematic will now trigger as intended
  • Players will now be able to complete the "Unlucky Bandits" on Hephaistos Islands
  • If left alive during A Fight With Talos, Talos will now remain armed
  • Addressed an issue causing the shark to spawn underground where the glittery pendant is placed in Safe Passage
  • In Stranger Tides, ambushing riders will enter combat and react to players as intended
  • Addressed an issue in Shark The Vagrant that prevented players from completing the quest
  • Addressed an issue preventing players from completing "Follow that Boat"
  • Addressed an issue causing NPCs to get stuck, preventing the completion of "The Taxman Cometh"
  • Addressed an issue preventing players from completing "Test of Faith." Faith is now given to you, misthios!
  • Addressed an issue preventing players from completing "Let my Patients Go"
  • Addressed an issue during "Conquest" when trying to defeat Stentor, causing players to get stuck in battle
  • Addressed an issue causing Kleio's quest to disappear
  • In A Venomous Encounter, the NPC will now be stationed at the checkpoint "Report to Metiochos"
  • Addressed an issue preventing players from completing "To Kill or Not to Kill"
  • Phidas's mortality will no longer prevent players from completing "Escape from Athens"
  • Addressed an issue preventing players from completing Prince of Persia (The Blind King)
  • Brasidas has been ordered to leave the Leader House so players can complete We Will Rise
  • Bandits have found their ship, which was lost at sea, to join the fight during Mysterious Malady
  • Addressed an issue in The Handmaiden's Story that prevented players from completing the quest
  • Addressed an issue in Perikles's Symposium that prevented players from completing the quest
  • Addressed an issue preventing some players from starting "A God Among Men"
  • Addressed an issue with By The Fates where the quest reward wasn't given to players
  • Diona will follow players in the "I, Diona" quest
  • Addressed an issue with regards to "The Conqueror" achievement that prevented some players from unlocking it
  • Addressed an issue causing Polyphemos to remain stationary after players are attacking during "To Be Nobody"
  • Addressed an issue causing Herodotos to go missing during Perikles's Symposium
  • Addressed an issue preventing players from completing "Remnant of the Ancients"
  • Addressed an issue during Atlantis Destroyed causing Barnabas to die after the cutscene
  • Although Herodotos loves recording history, he'll no longer follow players throughout Greece during "Family Values"
  • Addressed an issue preventing players from interacting with the captain in the "Evening the Odds" quest
  • After spending his living years working for the Order, Kleon has decided to relax on the beach in the Underworld, not ancient Greece
  • Rebalanced the bow drop rate vs other weapons
  • Addressed an issue during The Dunce Conundrum preventing players from obtaining Zeno's Paradox
  • Phidias the one and only will be shown during Back to Atlantis
  • Addressed an issue preventing players from completing "Myths and Minotaurs"
  • Addressed an issue causing the Minotaur's Labyrinth to be located underwater at times

Adrestia and Naval

  • Addressed several issues with Athena on board the Adrestia

Graphics, Animations, and Audio

  • Addressed various gear texture issues
  • Addressed various lighting issues
  • Addressed several weapon animation issues
  • Addressed some graphical issues that occurred in various regions
  • Addressed several character and NPC graphic issues

User Interface, Menu, and Subtitles

  • Addressed various UI/HUD issues
  • Addressed a display issue that caused the "Close" prompt to display twice on in-game popup notifications
  • Steropes Bow and the Hero's sword can now be used in the Visual customization menu
  • [PC] When Adaptive Quality is set to ON, Anti-Aliasing will be set to the appropriate value
  • Addressed various localization issues
  • Addressed an issue with the Ainigmata Ostraka "Ashes To Ashes" that didn't mark it as complete in the inventory
  • Addressed an issue that caused the Mercenary Tier S4 to not work as intended
  • The Abraxas horse skin will be awarded to players reaching Tier 1 Mercenary rank, as intended
  • Addressed an issue where the wrong APs count would be displayed after a reset
  • [PC] Addressed an issue preventing players from comparing on the Mercenaries and Cultist tabs when using M&K
  • The "Rock and Roll" Ainigmata Ostraka will no longer roll away from your inventory
  • After fast travelling, the stealth icon cannot remain invisible to players
  • [PC] When using M&K, players can now walk on boats using the keyboard
  • [PC] Increased the space between selections in the Mercenaries tab when using M&K
  • [PC] Addressed an issue preventing players from reassigning key bindings when using M&K
  • [PC] Added a description for the "Aim Assist" tooltip when using M&K
  • [PC] Addressed an issue causing the UI to become unresponsive in borderless mode after minimizing the game with "Win+D"
  • [PC] Native resolution values will remain intact when players switch to window modes without applying any settings

Perks, Engravings, and Abilities

  • Players will no longer be able to apply the Sphinx Mane set bonus to other set items
  • Addressed several issues with the Rage ability in combat
  • Addressed an issue that caused the Call to Arms ability to be locked after Level 81
  • Addressed an issue preventing players from using the NPC locking mechanic while Rage is enabled

Stability and Performance

  • Addressed an issue creating crashes on loading when storing the game in MS storage systems
  • Improved performance and stability on PS4

Photo Mode

  • [PC] Increased scrolling speed for filters in Photo Mode. They see me scrollin'
  • "Reset all settings" confirmation prompt will appear before implementation in Photo Mode

Ubisoft Club, Achievements, and Trophies

  • Corrected several player stats and leaderboards in the Ubisoft Club
  • Addressed several issues with Ubisoft Club challenges, stats, and leaderboards
  • When the conditions are met, players will now unlock the "Breaking the Limit" achievement
  • Addressed an issue that caused Daughters of Artemis kills not to count toward the legendary Marksman engraving objective, once you're the leader of this faction
  • The bonus and engraved version of the Sphinx Mane will now be displayed in the menu
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